function doPlayerAddBattle(cid, time)
local condition = createConditionObject(CONDITION_INFIGHT)
setConditionParam(condition, CONDITION_PARAM_TICKS, time * 1000)
return doAddCondition(cid, condition)
end
if getPlayerItemCount(cid, 2173) > 0 then
doPlayerAddBattle(cid, 5) --5 seconds in time
end
function doPlayerAddBattle(cid, time)
local condition = createConditionObject(CONDITION_INFIGHT)
setConditionParam(condition, CONDITION_PARAM_TICKS, time * 1000)
return doAddCondition(cid, condition)
end
[COLOR="Red"][28/03/2009 22:08:07] Lua Script Error: [CreatureScript Interface]
[28/03/2009 22:08:07] data/creaturescripts/scripts/look.lua:onLook
[28/03/2009 22:08:07] luaCreateConditionObject(). This function can only be used while loading the script.
[28/03/2009 22:08:07] Lua Script Error: [CreatureScript Interface]
[28/03/2009 22:08:07] data/creaturescripts/scripts/look.lua:onLook
[28/03/2009 22:08:07] luaSetConditionParam(). This function can only be used while loading the script.
[28/03/2009 22:08:07] Lua Script Error: [CreatureScript Interface]
[28/03/2009 22:08:07] data/creaturescripts/scripts/look.lua:onLook
[28/03/2009 22:08:07] luaDoAddCondition(). Condition not found[/COLOR]
[28/03/2009 22:08:07] luaSetConditionParam(). This function can only be used while loading the script.