Erikas Kontenis
Excellent OT User
hello, i would like to request how to place to monster party icon and the monster will allways have that party icon, even if you not in party, just random monster standing with party icon or skull.
if(readXMLString(root, "skull", strValue))
{
std::string tmpStrValue = asLowerCaseString(strValue);
if(tmpStrValue == "red" || tmpStrValue == "4")
setSkull(SKULL_RED);
else if(tmpStrValue == "white" || tmpStrValue == "3")
setSkull(SKULL_WHITE);
else if(tmpStrValue == "green" || tmpStrValue == "2")
setSkull(SKULL_GREEN);
else if(tmpStrValue == "yellow" || tmpStrValue == "1")
setSkull(SKULL_YELLOW);
else
setSkull(SKULL_NONE);
}
if(readXMLString(root, "shield", strValue))
{
std::string tmpStrValue = asLowerCaseString(strValue);
if(tmpStrValue == "whitenoshareoff" || tmpStrValue == "10")
setShield(SHIELD_YELLOW_NOSHAREDEXP);
else if(tmpStrValue == "blueshareoff" || tmpStrValue == "9")
setShield(SHIELD_BLUE_NOSHAREDEXP);
else if(tmpStrValue == "yellowshareblink" || tmpStrValue == "8")
setShield(SHIELD_YELLOW_NOSHAREDEXP_BLINK);
else if(tmpStrValue == "blueshareblink" || tmpStrValue == "7")
setShield(SHIELD_BLUE_NOSHAREDEXP_BLINK);
else if(tmpStrValue == "yellowshareon" || tmpStrValue == "6")
setShield(SHIELD_YELLOW_SHAREDEXP);
else if(tmpStrValue == "blueshareon" || tmpStrValue == "5")
setShield(SHIELD_BLUE_SHAREDEXP);
else if(tmpStrValue == "yellow" || tmpStrValue == "4")
setShield(SHIELD_YELLOW);
else if(tmpStrValue == "blue" || tmpStrValue == "3")
setShield(SHIELD_BLUE);
else if(tmpStrValue == "whiteyellow" || tmpStrValue == "2")
setShield(SHIELD_WHITEYELLOW);
else if(tmpStrValue == "whiteblue" || tmpStrValue == "1")
setShield(SHIELD_WHITEBLUE);
else
setShield(SHIELD_NONE);
}