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how i make this?

well there are monsters that has has race like fire or blood
if get damaged in physical mosnters as blood race you see red color damage
if race is poison like slime the physical damage(melee) would do green color damage and green blood
you know?
and i want X vocation get X race
 
move virtual getRace from player.h to player.cpp and add race in vocations.cpp (while reading the file).
 
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