No errors. The monsters are fine it's something with the sources I think and I don't know how to how to make the attackspeed from monster slower!
Here is the script, yes I have try to set the intervals to like 100000 but It don't works. Also set chance to 0 but that didn't work.
Frost dragon xml.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Frost Dragon" nameDescription="a frost dragon" race="undead" experience="2300" speed="260" manacost="0">
<health now="1800" max="1800"/>
<look type="248" corpse="7091"/>
<targetchange interval="5000" chance="6"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="250"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="100" attack="40"/>
<attack name="physical" interval="10000" chance="12" range="7" target="1" min="-0" max="-2200">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="lifedrain" interval="2000" chance="8" length="8" spread="3" min="-0" max="-380">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="speed" interval="2000" chance="5" length="8" spread="3" speedchange="-720" duration="5000">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="speed" interval="2000" chance="5" radius="4" target="1" speedchange="-500" duration="5000">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="ice" interval="2000" chance="5" radius="4" target="1" min="-0" max="-240">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="ice" interval="2000" chance="5" radius="3" target="0" min="-0" max="-120">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="speed" interval="2000" chance="5" radius="3" target="0" speedchange="-500" duration="5000">
<attribute key="areaEffect" value="poff"/>
</attack>
<defense name="speed" interval="2000" chance="5" speedchange="360" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</attacks>
<defenses armor="22" defense="35">
<defense name="healing" interval="2000" chance="5" min="175" max="225">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element physicalPercent="15"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity earth="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="YOU WILL FREEZE!" yell="1"/>
<voice sentence="ZCHHHHH!" yell="1"/>
<voice sentence="I am so cool" yell="1"/>
<voice sentence="Chill out!." yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="33950" /><!-- gold coin -->
<item id="2148" countmax="100" chance="33950" /><!-- gold coin -->
<item id="2148" countmax="43" chance="33950" /><!-- gold coin -->
<item id="2672" chance="71700" /><!-- dragon ham -->
<item id="2547" countmax="6" chance="4000" /><!-- power bolt -->
<item id="2033" chance="3450" /><!-- golden mug -->
<item id="2167" chance="5675" /><!-- energy ring -->
<item id="2146" chance="5700" /><!-- small sapphire -->
<item id="2796" chance="12475" /><!-- green mushroom -->
<item id="7441" chance="4575" /><!-- ice cube -->
<item id="1950" chance="9375" /><!-- book -->
<item id="2177" chance="1075" /><!-- life crystal -->
<item id="2492" chance="625" /><!-- dragon scale mail -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7290" chance="975" /><!-- shard -->
<item id="2528" chance="800" /><!-- tower shield -->
<item id="2396" chance="800" /><!-- ice rapier -->
<item id="2479" chance="950" /><!-- strange helmet -->
<item id="7402" chance="600" /><!-- dragon slayer -->
<item id="2498" chance="700" /><!-- royal helmet -->
</inside>
</item>
</loot>
</monster>