souce edit would work and maybe some lua code not sure about that
Is that in the Stages.xml??
Please explain!
just make it so at level 800 exp=0 and then they cant go any higher....?
If you don't mind source edits, then you should try this.
creature.cpp
[CPP]void Creature:nGainExperience(double& gainExp, Creature* target, bool multiplied)
{
if (Player* player = this->getPlayer())
{
if (player->getPlayerInfo(PLAYERINFO_LEVEL) >= 800)
return;
}[/CPP]