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Compiling How to compile edited sources?

Ranyo13

ManCausingMayhem
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Well, there's a mod made by cykotitan that changes itemstats in loot, like adds hitchanse, extra attack, extra defense, attackspeed etc.. And it needs some source edits, i got the sources but i need to learn how to compile sources, Im using NaxedOT8 (8.6), Help will be appreciated, a link to tutorial will be too ;) REP++ for who helps Everything good done to another person, has its reward.
Thanks in advance,
Ranyo13
 
You need a compiler, you need the right settings on the compiler so that it is ready to compile an OT .exe file. If i got it right you have the source for NaxedOt8? if so then you should only need a compiler with the right settings and then you should open up the project file of the sources and just press compile after you have edited it to what suits you.

The right settings, right. Thats not a big problem, i think its all pretty good explained here:
http://otland.net/f479/compiling-msvc-compiling-forgotten-server-under-windows-easy-way-125178/

I've not tested that way myself, i usually compile with DEVC++ although it doesn't do more updates but you can try that way, if it fails message me.
 
Well, i did the steps till 2nd step..
1 STEP: First of all , Install MSVC and Extract Libraries anywhere you want it.
2 STEP: Open MSVC and then , click on "Open Project"
On the 3rd step..
3 STEP: Go to your source directory -> Obj10 then , Open TFS Project
I can't see Obj10, is it a file or folder or what, I got my naxedot8 sources folder, in it theres
dev-cpp then NaxedOt.exe.. It's the only file i can load with MSVC, when i load it, next step says
4 STEP: Left click on TFS project and then open -> Properties
Well, i left clicked it, then right clicked it then went to properties, now step 5 says
5 STEP: Goto -> C/C++ -> General -> Additional Include Directories and then add "include" directory from where you have unpacked Libs
But all i can see when i clicked properties is.. A general tab
Under it theres
--Applications
-Executable
--Parmaters
-Arguments
-Attach = no
-Connection = Local debugger
-Debugger type = Auto
-Enviroment = Default
-Machine = xxxxxx
-Sql Debug Engine = no
-Working directory = C:\Users\xxxx\Desktop\NaxdeOt Sources 8\dev-cpp

I think i did a whole huge ass fault!
 
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