local sorc = { {"pandora bomb",0}, {"energy bomb",5}, {"fire mort",10}, {"energy vis strike",25}, {"ultra strike",40} , {"mega vis",50} , {"ultra energy",100} , {"super strike sorc",200} }
local druid = { {"pandora bomb",0}, {"energy bomb",5}, {"ice tornado",10}, {"death strike",25}, {"explosion strike",40} , {"mega frigo",50} , {"ultra nature",100} , {"super strike druid",200} }
local pally = { {"pandora bomb",0}, {"exevo con san",5}, {"exevo poison san",10}, {"exevo energy san",25}, {"exevo assassin star",40} , {"mega holy",50} , {"exevo mega con",100} , {"super strike pally",200} }
local knight = { {"pandora bomb",0}, {"exori physical mort",5}, {"exori frozen",10}, {"exori supreme fire",25}, {"exori ultra strike",40} , {"mega gran",50} , {"exori mort bomb",100} , {"super strike knight",200} }
function onSay(cid,words,param)
local text = ""
if isSorcerer(cid) then
for i = 1,#sorc do
text = ""..text.."Words: "..sorc[i][1].." - Rebirths: "..sorc[i][2].."\n"
end
elseif isDruid(cid) then
for i = 1,#druid do
text = ""..text.."Words: "..druid[i][1].." - Rebirths: "..druid[i][2].."\n"
end
elseif isPaladin(cid) then
for i = 1,#pally do
text = ""..text.."Words: "..pally[i][1].." - Rebirths: "..pally[i][2].."\n"
end
elseif isKnight(cid) then
for i = 1,#knight do
text = ""..text.."Words: "..knight[i][1].." - Rebirths: "..knight[i][2].."\n"
end
end
doShowTextDialog(cid, 2175, text)
return true
end