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How to fix missing dmg from distance weapons

henkas

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Jul 8, 2015
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Hi so i go straight to the points like example you hit something you never miss hit, so i made distance item but i don't like how it's miss some of hits, how should i fix it? This is my dist item
<item id="7434" article="a" name="Test distance">
<attribute key="weight" value="2200"/>
<attribute key="attack" value="26"/>
<attribute key="weaponType" value="distance"/>
<attribute key="range" value="8"/>

And like example this is weapon

<item id="7433" name="Elite Gloves">
<attribute key="weight" value="9200"/>
<attribute key="defense" value="11"/>
<attribute key="attack" value="11"/>
<attribute key="weaponType" value="axe"/>
<attribute key="extradef" value="5"/>
</item>

Any ideas? I didn't put defense because i want to make dist items without defense.
 
Solution
Well guys i fixed it. Just now i saw these lines in weapons.xml
<distance id="7434" enabled="1" exhaustion="1" hitchance="100" script=test.lua"/>
We can close this thread
cool, but how We would be able to help you when you can't even tell what server youre working on? "8.0" tell us nothing
 
Well guys i fixed it. Just now i saw these lines in weapons.xml
<distance id="7434" enabled="1" exhaustion="1" hitchance="100" script=test.lua"/>
We can close this thread
 
Solution
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