Hi so i go straight to the points like example you hit something you never miss hit, so i made distance item but i don't like how it's miss some of hits, how should i fix it? This is my dist item
<item id="7434" article="a" name="Test distance">
<attribute key="weight" value="2200"/>
<attribute key="attack" value="26"/>
<attribute key="weaponType" value="distance"/>
<attribute key="range" value="8"/>
And like example this is weapon
<item id="7433" name="Elite Gloves">
<attribute key="weight" value="9200"/>
<attribute key="defense" value="11"/>
<attribute key="attack" value="11"/>
<attribute key="weaponType" value="axe"/>
<attribute key="extradef" value="5"/>
</item>
Any ideas? I didn't put defense because i want to make dist items without defense.
<item id="7434" article="a" name="Test distance">
<attribute key="weight" value="2200"/>
<attribute key="attack" value="26"/>
<attribute key="weaponType" value="distance"/>
<attribute key="range" value="8"/>
And like example this is weapon
<item id="7433" name="Elite Gloves">
<attribute key="weight" value="9200"/>
<attribute key="defense" value="11"/>
<attribute key="attack" value="11"/>
<attribute key="weaponType" value="axe"/>
<attribute key="extradef" value="5"/>
</item>
Any ideas? I didn't put defense because i want to make dist items without defense.