how are you setting the skull?
<?xml version="1.0" encoding="UTF-8"?>
<npc name="[N] King Of Aphel" script="promotion.lua" walkinterval="2000" floorchange="0" skull="green">
<health now="100" max="100" />
<look type="325" head="0" body="47" legs="38" feet="0" addons="1"/>
</npc>
Does that happen with all skull colours, or only green?skull="green"
Code:<?xml version="1.0" encoding="UTF-8"?> <npc name="[N] King Of Aphel" script="promotion.lua" walkinterval="2000" floorchange="0" skull="green"> <health now="100" max="100" /> <look type="325" head="0" body="47" legs="38" feet="0" addons="1"/> </npc>