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How to make a monster with utamo vita?

andu

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how to make a mob who is able to cast utamo vita?


EDIT:

what about onStatsChange? The script what will convert dmg to blue numbers, like a utamo vita do.
Is it possible with this option?

but i dont know how onStatsChange works ;p
 
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I don't think its possible at all, simply because they don't have any mana.
LUA:
	<defense type="instant" name="Magic Shield" interval="2000"/>
on some engines if monster casts utamo vita he is indestructible for few minutes, until mana shield ends. But in TFS mobs cant have condition mana shield enabled.

So, Im looking for other solution
 
As Evan said I think it's impossible for them to use something like utamo, BUT you can make a spell that makes people miss %100 of the time or to where it buffs his armor/mag res to the point where he can't die for X seconds.
 
what about onStatsChange? The script what will convert dmg to blue numbers, like a utamo vita do.
Is it possible with this option?

but i dont know how onStatsChange works ;p
 
Hmm, it's definitely possible. As many of you may have overlooked, the config.lua proves they do.

LUA:
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0
cid = monster or player.

LUA:
doCreatureAddMana(cid, - 10)
How can you make it work? I'm not sure, perhaps onStatsChange would work. :huh:
 
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monster class got no mana, you should add mana into monsters class + change how combat functions going to work with manashielded monsters
 
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