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Compiling How to replace in object builder without copying the properties?

leotrolez

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Jan 16, 2018
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Hi guys, I have a spr that has several sprites that do not have properties, I would like to use them to replace some sprites on my server but when I use the .odb it copies the empty properties along with it, is there any way for it to just copy the mounted sprite maintaining the properties of the sprite that was there?
 
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