whitevo
Feeling good, thats what I do.
When i use Bucket of water on Campfire i want campfire say: "shhhh" with orange text.
The outcommented ones are what i tried but didn't work for me [im using TFS 1.0]
The outcommented ones are what i tried but didn't work for me [im using TFS 1.0]
Code:
if item.itemid == 2005 then
if itemEx.itemid == 1423 then
local campfire = Tile(toPosition):getItemById(1423)
campfire:remove()
Item(item.uid):transform(item.itemid, 0)
--itemEx:say("shhhh", TALKTYPE_MONSTER_SAY)
--doCreatureSay(toPosition,"shhhh",TALKTYPE_MONSTER_SAY)
-- doPlayerSay(speaker, "shhhh", TALKTYPE_MONSTER_SAY, false, 0, toPosition)
--toPosition:sendTextMessage(TALKTYPE_MONSTER_SAY, "shhh")
return true
end
end