local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat1, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat1, COMBAT_FORMULA_SKILL, 0, 0, 1.0, 0)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 21)
setCombatFormula(combat1, COMBAT_FORMULA_SKILL, 0, 0, 1.0, 0)
local area1 = createCombatArea(AREA_SQUARE1X1)
setCombatArea(combat1, area1)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat2, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 35)
setCombatFormula(combat2, COMBAT_FORMULA_SKILL, 0, 0, 1.0, 0)
local area2 = createCombatArea(AREA_SQUARE1X1)
setCombatArea(combat2, area2)
function onCastSpell(cid, var)
addEvent(doCombat, 1000, cid, combat1, var)
addEvent(doCombat, 2000, cid, combat2, var)
end