Simbaclaws
ˁ(⦿ᴥ⦿)ˀ
So basically what I need to know is what kind of parameters should be input to the objects that get instantiated.
For example these following metatables or object definitions exist:
I would need to know what somevalue is:
I'm not quite sure what these metatable objects need in order to instantiate them. I've already searched the forgottenserver wiki but couldn't find an answer there.
Or perhaps, does it take nothing to instantiate them?
An explenation would be great.
For example these following metatables or object definitions exist:
- Combat
- Condition
- Container
- Creature
- Group
- Guild
- House
- Item
- ItemType
- ModalWindow
- Monster
- MonsterType
- NetworkMessage
- Npc
- Party
- Player
- Position
- Teleport
- Tile
- Town
- Variant
- Vocation
I would need to know what somevalue is:
Code:
local combat = Combat(somevalue)
local condition = Condition(somevalue)
local container = Container(somevalue)
local creature = Creature(somevalue)
I'm not quite sure what these metatable objects need in order to instantiate them. I've already searched the forgottenserver wiki but couldn't find an answer there.
Or perhaps, does it take nothing to instantiate them?
An explenation would be great.