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HowTo Use the orange skull?

Sportacus

Intermediate OT User
Joined
Aug 3, 2008
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Couldn't find this on the forums anywhere, but I could be wrong and it is somewhere.

But what I want is to be able to use the orange skull like how it is on real tibia, but more configurable.

For those of you that don't know what the orange skull is, it's a revenge skull.

When a player kills you, unjustifiably, for a week (or however long you set it for), that player will have a orange skull, and if you kill them, you won't receive a frag.

BUT, when you do attack a orange skull, you will still get pz, and you will get a yellow skull.

So basically, all I want is a script that I can configure the duration of a orange skull.. and just how to even use it x.x


This would for for TFS 0.4..
 
The only way of doing that is by Modding the sources..

Even if it would be a source edit, I wouldn't mind that. The orange skull.. to me seems like a neat feature, and I think it's one that should be usable. It should be included with TFS in my option just like the black skull and the rest of the skulls.. and have an option to not use it in the config.
 
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