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Solved +Hp/Mana?

imback1

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Hello
i just wants to know what i can do to make an item give me amount of HP on my hp like +2000 HP not
regeneration i need to make an item like this :D may i know what is the script for it?
 
You can achieve this through multiple methods, I'm almost certain there is no available support for such feature.

However, in movements, you can create scripts executed when a player equips or deequips items (onEquip, onDeEquip) where you can assign a status condition (ATTRIBUTES) which in it's turn gives higher maximum health / mana, check the global.lua file for the specific condition constants.

Or you can implement this feature in the source, by typing in a value in the items.xml file.

Ignazio
 
@Ignazio Im sure you got his question wrong. Its very possible to make a player get +2000 health or mana using a item.

@imback1 By using the "Search" function you can find "Health boosters, mana boosters" etc which you can edit. its pretty simple.
http://otland.net/threads/fuse-2-itens-mana-boster-health-booster.75635/

mmm i think i didn't understand anything or you didn't understand me
i meant with my post is make an item for example ( koshei's ancient amulet (protection holy -50%, death +8%)
to ( koshei's ancient amulet (protection holy -50%, death +8%, +2000 Health)

amount of hp on it ,thats all i want :(
 
@Ignazio Im sure you got his question wrong. Its very possible to make a player get +2000 health or mana using a item.

@imback1 By using the "Search" function you can find "Health boosters, mana boosters" etc which you can edit. its pretty simple.
http://otland.net/threads/fuse-2-itens-mana-boster-health-booster.75635/

I got the question right, but I didn't know there was support for it in the items.xml, which it apparently ...

items.xml
Code:
<attribute key="maxhitpoints" value="2000"/>

... was

Ignazio
 
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