PHP:
water elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="water elemental" nameDescription="a water elemental" race="undead" experience="650" species="ice" speed="280" manacost="0">
<health now="550" max="550"/>
<look type="286" corpse="10499"/>
<targetchange interval="2000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="50"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="45" poison="60"/>
<attack name="ice" interval="1118" chance="13" range="7" target="1" min="-88" max="-150">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="poisoncondition" interval="1739" chance="13" range="7" target="1" min="-260" max="-260">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="drown" interval="1734" chance="12" range="7" radius="2" target="1" min="0" max="-240">
<attribute key="shootEffect" value="snowball"/>
<attribute key="areaEffect" value="bluebubble"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1971" chance="15" min="90" max="120">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="30"/>
<element energyPercent="-25"/>
<element holyPercent="50"/>
<element deathPercent="50"/>
</elements>
<immunities>
<immunity ice="1"/>
<immunity fire="1"/>
<immunity drown="1"/>
<immunity lifedrain="1"/>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Splish splash" yell="1"/>
</voices>
</monster>
PHP:
slick water elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="slick water elemental" nameDescription="a slick water elemental" race="undead" experience="450" species="ice" speed="280" manacost="0">
<health now="550" max="550"/>
<look type="286" corpse="8965"/>
<targetchange interval="2000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="55" attack="35"/>
<attack name="poisoncondition" interval="2139" chance="23" radius="5" target="0" min="-440" max="-440">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="drown" interval="1632" chance="17" range="7" target="1" min="-180" max="-235">
<attribute key="areaEffect" value="bluebubble"/>
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="ice" interval="1283" chance="13" range="7" target="1" min="-80" max="-120">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="15" min="50" max="90">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="30"/>
<element holyPercent="40"/>
<element deathPercent="50"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity earth="1"/>
<immunity drown="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="BLUUUUB"/>
<voice sentence="SPLISH SPLASH"/>
</voices>
<loot>
<loot id="2148" countmax="80" chance="60000"/> -- Gold
<loot id="2148" countmax="41" chance="50000"/> -- Gold
<loot id="8302" chance="6280"/> -- Iced Soil
<loot id="7839" chance1="4480" countmax="3"/> -- Shiver arrow
</loot>
</monster>
PHP:
massive water elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="massive water elemental" nameDescription="a massive water elemental" race="undead" experience="1100" species="ice" speed="380" manacost="0">
<health now="1250" max="1250"/>
<look type="11" corpse="10499"/>
<targetchange interval="2000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="45" poison="300"/>
<attack name="poisoncondition" interval="2139" chance="23" radius="7" target="0" min="-420" max="-420">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="drown" interval="2322" chance="17" radius="2" target="1" min="0" max="-420">
<attribute key="areaEffect" value="bluebubble"/>
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="ice" interval="1283" chance="13" range="7" target="1" min="-170" max="-210">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="50" defense="50">
<defense name="healing" interval="2000" chance="15" min="110" max="140">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="40"/>
<element energyPercent="-25"/>
<element holyPercent="50"/>
<element deathPercent="50"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity ice="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drown="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
</monster>
PHP:
roaring water elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="roaring water elemental" nameDescription="a roaring water elemental" race="undead" experience="1300" species="ice" speed="340" manacost="0">
<health now="1750" max="1750"/>
<look type="11" corpse="8965"/>
<targetchange interval="2000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="55" attack="45"/>
<attack name="poisoncondition" interval="2139" chance="23" radius="7" target="0" min="-460" max="-460">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="drown" interval="2322" chance="17" radius="2" target="1" min="-100" max="-300">
<attribute key="areaEffect" value="bluebubble"/>
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="ice" interval="1283" chance="13" range="7" target="1" min="-172" max="-213">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="50" defense="50">
<defense name="healing" interval="2000" chance="15" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="30"/>
<element holyPercent="40"/>
<element deathPercent="50"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity earth="1"/>
<immunity drown="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="SWASHHH" yell="1"/>
<voice sentence="BLUB BLUB" yell="1"/>
</voices>
<loot>
<loot id="2148" countmax="100" chance="70000" /> -- Gold
<loot id="2148" countmax="66" chance="60000"/> -- Gold
<loot id="2146" countmax="2" chance="7870"/> --Small Sapphire
<loot id="8302" chance="10110"/> -- Iced Soil
<loot id="7633" chance="3370"/> --giant pearl
<loot id="8911" chance="1270"/> -- Northwind Rod
<loot id="7632" chance="3370"/> --giant pearl
</loot>
</monster>
![Slick_Water_Elemental.gif](/proxy.php?image=http%3A%2F%2Fimages2.wikia.nocookie.net%2F__cb20081114175457%2Ftibia%2Fen%2Fimages%2Fe%2Fe0%2FSlick_Water_Elemental.gif&hash=68b94114b471f2a8dc8ccdff46ae40c8)
Slick Water Elemental
![Slick_Water_Elemental.gif](/proxy.php?image=http%3A%2F%2Fimages2.wikia.nocookie.net%2F__cb20081114175457%2Ftibia%2Fen%2Fimages%2Fe%2Fe0%2FSlick_Water_Elemental.gif&hash=68b94114b471f2a8dc8ccdff46ae40c8)
Massive Water Elemental
![Massive_Water_Elemental.gif](/proxy.php?image=http%3A%2F%2Fimages2.wikia.nocookie.net%2F__cb20070712031830%2Ftibia%2Fen%2Fimages%2F4%2F41%2FMassive_Water_Elemental.gif&hash=de5a48c3d391bda17a186f8331dc447b)
Roaring Water Elemental
![Massive_Water_Elemental.gif](/proxy.php?image=http%3A%2F%2Fimages2.wikia.nocookie.net%2F__cb20070712031830%2Ftibia%2Fen%2Fimages%2F4%2F41%2FMassive_Water_Elemental.gif&hash=de5a48c3d391bda17a186f8331dc447b)