Something in the source is causing high amounts of debugs after the instalation of the dll for the 13x sprites in tibia 8.6
Its showing as a map.cpp bug or stackpos
And after some changes, specially in inputting monsters on the server and adjustments of some lua files, the debugs started happening even more
Its showing as a map.cpp bug or stackpos
And after some changes, specially in inputting monsters on the server and adjustments of some lua files, the debugs started happening even more