\luascript.cpp In member function `bool LuaScriptInterface::loadDirectory(const std::string&, Npc*)':
\luascript.cpp 'struct std::string' has no member named 'string'
\luascript.cpp 'struct std::string' has no member named 'string'
Code:
bool LuaScriptInterface::loadDirectory(const std::string& dir, Npc* npc/* = NULL*/)
{
StringVec files;
for(boost::filesystem::directory_iterator it(dir), end; it != end; ++it)
{
std::string s = it->leaf();
s = it->path().filename().string();
if(!boost::filesystem::is_directory(it->status()) && (s.size() > 4 ? s.substr(s.size() - 4) : "") == ".lua")
files.push_back(s);
}