local runes = {
[2295] = {
min = 'level * 1.3 + maglv * 5',
max = 'level * 1.3 + maglv * 6'
}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) then
level, maglv, i = getPlayerLevel(cid), getPlayerMagLevel(cid), runes[item.itemid]
doPlayerAddMana(itemEx.uid, math.random(loadstring('return '..i.min)(), loadstring('return '..i.max)()))
level, maglv, i = nil, nil, nil
doSendMagicEffect(toPosition, CONST_ME_MAGIC_RED)
doCreatureSay(itemEx.uid, 'Aaah...', TALKTYPE_ORANGE_1)
if math.random(100) == 1 then
end
else
doPlayerSendCancel(cid, 'You can only use this rune on players.')
end
return true
end