local loc = { --locations
[1] = {5} -- [number {lastnumber+1 (so 2 after this)}], id of town
}
local t = 0
function onThink(interval)
local r = math.random(1,#loc)
table.insert(t,r)
for _,pid in ipairs(getPlayersOnline()) do
doTeleportThing(pid,getTownTemplePosition(t))
doPlayerSendTextMessage(pid,MESSAGE_STATUS_CONSOLE_RED,'Map changed to '..getTownName(t)..'.')
end
return true
end