• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

I Need An Npc..Captain Bluebear

Ripags

Experienced Member
Joined
Sep 14, 2009
Messages
217
Reaction score
4
Location
Exiva ;P
asi the title says..
ineed captain bluebear for an rl map proyect
yours sincerely
Neox
Rep++
 
Do you can use this. XML
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Captain Free" script="data/npc/scripts/free_boat.lua" walkinterval="2000" floorchange="0">
    <health now="100" max="100"/>
    <look type="129" head="19" body="69" legs="107" feet="50" addons="0"/>
    <parameters>
        <parameter key="message_greet" value="Welcome on board, Sir |PLAYERNAME|. Where can I sail you today?"/>
        <parameter key="message_farewell" value="Good bye. Recommend us if you were satisfied with our service."/>
    </parameters>
</npc>

.LUA
Code:
local keywordHandler = KeywordHandler:new()
        local npcHandler = NpcHandler:new(keywordHandler)
        NpcSystem.parseParameters(npcHandler)
        
        
        
        -- OTServ event handling functions start
        function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
        function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
        function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
        function onThink() 						npcHandler:onThink() end
        -- OTServ event handling functions end
        
        
        -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Edron, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=33175, y=31764, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Venore, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32953, y=32022, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Thais, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32311, y=32210, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Carlin, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32387, y=31821, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'abdendriel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Ab dendriel,  are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32734, y=31669, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'liberty bay'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Liberty Bay,  are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32285, y=32892, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'goroma'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Goroma, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=31994, y=32564, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'port hope'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Port hope, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=32530, y=32784, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Ankrahmun, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=33092, y=32884, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Darashia, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=33289, y=32481, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Svargrond, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=32431, y=31162, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Yalahar, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=601, y=668, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'kazzordon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Kazzordon, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=32659, y=31957, z=15} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})

local travelNode = keywordHandler:addKeyword({'cormaya'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Cormaya, are you sure ?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=33287, y=31956, z=6} })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})


	      
        keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can travel you to {edron}, {venore}, {thais}, {carlin}, {abdendriel}, {liberty bay}, {goroma}, {port hope}, {ankrahmun}, {darashia}, {svargrond}, {yalahar}, {kazzordon} and {cormaya}'})
        -- Makes sure the npc reacts when you say hi, bye etc.
        npcHandler:addModule(FocusModule:new())

If helped.
REP+
 
Back
Top