local config = {
[ITEM_GOLD_COIN] = {changeTo = ITEM_PLATINUM_COIN},
[ITEM_PLATINUM_COIN] = {changeBack = ITEM_GOLD_COIN, changeTo = ITEM_CRYSTAL_COIN},
[ITEM_CRYSTAL_COIN] = {changeBack = ITEM_PLATINUM_COIN}
}
local changeGold = Action()
function changeGold.onUse(player, item, fromPosition, target, toPosition, isHotkey)
local coin = config[item:getId()]
if coin.changeTo and item.type == 100 then
item:remove()
player:addItem(coin.changeTo, 1)
elseif coin.changeBack then
item:remove(1)
player:addItem(coin.changeBack, 100)
else
return false
end
return true
end
changeGold:id(2148, 2152, 2160)
changeGold:register()