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I need help

vcxshawn

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Joined
Jun 29, 2009
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i need help on turning on my server well i can log in but not others n serverlist said that my server is not on n i also said /openserver i think its the config ill show u it... ell me if i need to change anything

-- The Forgotten Server Config

-- Account manager
accountManager = "yes"
namelockManager = "yes"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 987
newPlayerSpawnPosY = 242
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 30
newPlayerMagicLevel = 1
generateAccountNumber = "yes"

-- Banishments
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 1 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = "yes"
killsToBan = 15
maxViolationCommentSize = 200
autoBanishUnknownBytes = "no"

-- Battle
-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
-- showHealingDamageForMonsters inheritates from showHealingDamage.
worldType = "pvp"
protectionLevel = 50
pvpTileIgnoreLevelAndVocationProtection = "yes"
killsToRedSkull = 5
pzLocked = 1 * 1
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = "no"
removeWeaponAmmunition = "no"
removeWeaponCharges = "no"
removeRuneCharges = "no"
timeToDecreaseFrags = 0 * 1 * 1000
whiteSkullTime = 1 * 1 * 1
noDamageToSameLookfeet = "no"
experienceByKillingPlayers = "no"
showHealingDamage = "yes"
showHealingDamageForMonsters = "yes"
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = "no"
oldConditionAccuracy = "no"
loginProtectionPeriod = 50 * 1000
deathLostPercent = 5
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 220

-- Connection config
worldId = 0
ip = " 99.140.59.99"
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "IROX 8.50!"
displayOnOrOffAtCharlist = "yes"
onePlayerOnlinePerAccount = "yes"
allowClones = 0
serverName = "Hmong"
loginMessage = "Welcome to Hmong server 8.50"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = "yes"
forceSlowConnectionsToDisconnect = "no"
loginOnlyWithLoginServer = "no"
premiumPlayerSkipWaitList = "yes"

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = ""
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTImeout = 10
passwordType = "plain"

-- Deathlist
deathListEnabled = "yes"
maxDeathRecords = 5

-- Guilds
ingameGuildManagement = "yes"
levelToFormGuild = 20
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

-- Houses
buyableAndSellableHouses = "yes"
houseNeedPremium = "yes"
bedsRequirePremium = "yes"
levelToBuyHouse = 50
housesPerAccount = 1
houseRentAsPrice = "no"
housePriceAsRent = "no"
housePriceEachSquare = 1000
houseRentPeriod = "never"

-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = "yes"
hotkeyAimbotEnabled = "yes"
maximumDoorLevel = 500

-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "Maniek-map"
mapAuthor = "Andre"
randomizeTiles = "yes"
useHouseDataStorage = "no"
storeTrash = "yes"
cleanProtectedZones = "yes"

-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = "yes"
removePremiumOnInit = "yes"
confirmOutdatedVersion = "yes"

-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = "no"

-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
kickIdlePlayerAfterMinutes = never
allowChangeOutfit = "yes"
allowChangeColors = "yes"
allowChangeAddons = "yes"
disableOutfitsForPrivilegedPlayers = "no"
bankSystem = "yes"
saveGlobalStorage = "yes"
ghostModeInvisibleEffect = "yes"
displaySkillLevelOnAdvance = "yes"
spellNameInsteadOfWords = "no"
emoteSpells = "no"
expireReportsAfterReads = 1
promptExceptionTracerErrorBox = "yes"
storePlayerDirection = "no"
playerQueryDeepness = 2

-- Premium-related
freePremium = "yes"
premiumForPromotion = "yes"

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingsOnlyPremium = "no"
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
experienceStages = "no"
rateExperience = 500
rateSkill = 100
rateMagic = 100
rateLoot = 4
rateSpawn = 2

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 200 / 3
rateStaminaThresholdGain = 4
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = "yes"

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = "no"
globalSaveHour = 8
shutdownAtGlobalSave = "yes"
cleanMapAtGlobalSave = "no"

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 4
teleportAllSummons = "no"
teleportPlayerSummons = "no"

-- Status
ownerName = "Shawn"
ownerEmail = "[email protected]"
url = ""
location = "United States"
displayGamemastersWithOnlineCommand = "no"

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = "no"
displayPlayersLogging = "yes"
prefixChannelLogs = ""
runeFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = "yes"
 
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