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idleKickTime

raq

Member
Joined
Sep 29, 2011
Messages
39
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8
Players in the training room will not be kicked after 15 minutes.
It's not no-logout zone in map.
Please, help.

config.lua

Code:
idleWarningTime = 10 * 60 * 1000
idleKickTime = 15 * 60 * 1000


creaturescripts/scripts/idle.lua

Code:
local config = {
	idleWarning = getConfigValue('idleWarningTime'),
	idleKick = getConfigValue('idleKickTime')
}

function onThink(cid, interval)
	if(getTileInfo(getCreaturePosition(cid)).nologout or getCreatureNoMove(cid) or
		getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_ALLOWIDLE)) then
		return true
	end

	local idleTime = getPlayerIdleTime(cid) + interval
	doPlayerSetIdleTime(cid, idleTime)
	if(config.idleKick > 0 and idleTime > config.idleKick) then
		doRemoveCreature(cid)
	elseif(config.idleWarning > 0 and idleTime == config.idleWarning) then
		local message = "You have been idle for " .. math.ceil(config.idleWarning / 60000) .. " minutes"
		if(config.idleKick > 0) then
			message = message .. ", you will be disconnected in "
			local diff = math.ceil((config.idleWarning - config.idleKick) / 60000)
			if(diff > 1) then
				message = message .. diff .. " minutes"
			else
				message = message .. "one minute"
			end

			message = message .. " if you are still idle"
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, message .. ".")
	end

	return true
end
 
Nothing wrong with the script. You haven't done it correct!

creaturescripts.xml
Code:
<event type="think" name="Idle" event="script" value="idle.lua"/>

open Login.lua and add this
Code:
 registerCreatureEvent(cid, "Idle")
 
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