vexler222
Active Member
- Joined
- Apr 22, 2012
- Messages
- 714
- Solutions
- 15
- Reaction score
- 46
Hi, i tried make item, what give to players who have it in backpack a health and mlvl and it work in 99.5%, cuz i don't understand why healthgain, healing only when globalevent checking script (every 60s), not every 10 ticks like is in script? Or maybe im understand wrong a "healthticks"
Code:
function onThink(interval)
for _, targetPlayer in ipairs(Game.getPlayers()) do
if targetPlayer:getItemCount(11260) >= 1 then
local charm_m = Condition(CONDITION_ATTRIBUTES)
charm_m:setParameter(CONDITION_PARAM_TICKS, 60000)
charm_m:setParameter(CONDITION_PARAM_STAT_MAGICPOINTS, 10)
charm_m:setParameter(CONDITION_PARAM_BUFF_SPELL, true)
local charm_m2 = Condition(CONDITION_REGENERATION)
charm_m:setParameter(CONDITION_PARAM_TICKS, 60000)
charm_m2:setParameter(CONDITION_PARAM_HEALTHGAIN, 1500)
charm_m2:setParameter(CONDITION_PARAM_HEALTHTICKS, 10)
charm_m2:setParameter(CONDITION_PARAM_BUFF_SPELL, true)
targetPlayer:addCondition(charm_m)
targetPlayer:addCondition(charm_m2)
end
end
return true
end