xLosT
Member
if login
13:16 You currently have 5 frags.
13:16 You currently have 10 deaths.
13:16 You rate is 0.5.
13:16 You currently have 5 frags.
13:16 You currently have 10 deaths.
13:16 You rate is 0.5.
local s = 9000 -- death storagevalue
local ss = 9001 -- type in a unused storagevalue
local rate = {"You currently have ".. getPlayerFrags(cid) .." frags.",
"You currently have ".. getPlayerStorageValue(cid, s) .." deaths.",
"Your rate is ".. getPlayerFrags(cid)/getPlayerStorageValue(cid, s) .."."}
function onLogin(cid)
if getPlayerStorageValue(cid, ss) < 0 then
setPlayerStorageValue(cid, ss, 1)
setPlayerStorageValue(cid, s, 0)
end
for _, rates in ipairs (rate) do
doPlayerSendTextMessage(cid, 19, rates)
end
return true
end
local s = 9000 -- death storagevalue
function onDeath(cid, corpse, deathList)
if isPlayer(cid) then
setPlayerStorageValue(cid, s, getPlayerStorageValue(cid, s) +1)
end
return true
end