System number 1 = Feature - Random Attributes
System number 2 = Perfect Upgrade System
The random attributes is perfect, I tested it and it works like a charm. The upgrade system also works, but only on items that did not suffer from the random attributes changes. For instance:
I edited the axe for a chance to get bonus attack and bonus defense, and it worked. But when I tried to refine the axe to make it even stronger, the upgrade system reverted the axe TOTAL DAMAGE to 0 and then started to increase by 2 with each succesful refine! So a +1 axe has only 2 damage.
When I used it in a non modified club (7/7) the refine system worked normally, and each '+' the club got, the attack increased by 2.
I read both scripts and couldn't find the source of this error
System number 2 = Perfect Upgrade System
The random attributes is perfect, I tested it and it works like a charm. The upgrade system also works, but only on items that did not suffer from the random attributes changes. For instance:
I edited the axe for a chance to get bonus attack and bonus defense, and it worked. But when I tried to refine the axe to make it even stronger, the upgrade system reverted the axe TOTAL DAMAGE to 0 and then started to increase by 2 with each succesful refine! So a +1 axe has only 2 damage.
When I used it in a non modified club (7/7) the refine system worked normally, and each '+' the club got, the attack increased by 2.
I read both scripts and couldn't find the source of this error
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