Hello
Do you know how to increase for example dmg dealing from fire for specified player ?
I've tried to write my own function, but i have a problem to distinguish player from monster becouse dmg is
assigned to creature in game.cpp
Do you know how to increase for example dmg dealing from fire for specified player ?
I've tried to write my own function, but i have a problem to distinguish player from monster becouse dmg is
assigned to creature in game.cpp