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Increase player damage

Rosomak

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Jul 30, 2014
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Hi guys i want change formula to calculate player damage.
min dmg = (level x 0.2) + (combatValue x 0.5) +weapondamage
max dmg = (level x 0.2) + (combatvalue x 0.5) + 3x weapondamage * value%
doSetAttackPower(creature,value) - setting % of dealing damage
But i dont know where is lane to set dmg. I found somethink in weapon,creature,player and combat ;_;
Help.

heeelp :(

ref

I forgot to write this... im using The forgotten server v8.2 - crying damson 0.3.6
 
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With weapon i think its total or melee. Weapon like axe.

Ok idea has changed.
min dmg = (level x 0.2) + (combatValue x 0.5) +weapondamage
max dmg = (level x 0.2) + (combatvalue x 0.5) + 3x weapondamage * value%
dmg is random number from min<dmg>max
and always hit
accuracy = 100% for axes sword arrow just everythink but if i set doAccouracySet(50%) then just 50% of attack will gets.
Where i can find damage formula and accouracy formula?
 
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