Unknown Soldier
Mapping a map
- Joined
- Oct 30, 2010
- Messages
- 291
- Solutions
- 11
- Reaction score
- 660
Hi,
so I am having that problem since I moved from TFS 1.2 to TFS 1.3. Sometimes creatures drop much more loot than it is specified in xml file, like 6 pieces of something, instead of max 3 that is specified (for stackable items), or two identical items in two separate corpse slots, instead of 1, which is in xml. They are not doubled in xml, neither rateLoot in config isn't, it is at 1. I've searched through files in data folder looking for something suspicious, but no result.
What could be causing this problem?
TFS 1.3 from AppVeyor (Compiled on Dec 14 2020 21:45:15 for platform x64)
An example, take a look at knight armor(s), platinum coins, silver tokens, great spirit potion, red piece of cloth and so on...
And xml looks like this:
so I am having that problem since I moved from TFS 1.2 to TFS 1.3. Sometimes creatures drop much more loot than it is specified in xml file, like 6 pieces of something, instead of max 3 that is specified (for stackable items), or two identical items in two separate corpse slots, instead of 1, which is in xml. They are not doubled in xml, neither rateLoot in config isn't, it is at 1. I've searched through files in data folder looking for something suspicious, but no result.
What could be causing this problem?
TFS 1.3 from AppVeyor (Compiled on Dec 14 2020 21:45:15 for platform x64)
An example, take a look at knight armor(s), platinum coins, silver tokens, great spirit potion, red piece of cloth and so on...
And xml looks like this:
XML:
<loot>
<item name="platinum coin" countmax="22" chance="100000" />
<item name="silver token" countmax="1" chance="25000" />
<item name="death toll" countmax="3" chance="80000" />
<item name="green gem" countmax="1" chance="15000" />
<item name="violet gem" countmax="1" chance="5000" />
<item name="white gem" countmax="1" chance="15000" />
<item name="red crystal fragment" countmax="1" chance="40000" />
<item name="cyan crystal fragment" countmax="2" chance="41000" />
<item name="small ruby" countmax="4" chance="42000" />
<item name="great mana potion" countmax="4" chance="75000" />
<item name="great spirit potion" countmax="2" chance="75000" />
<item name="great health potion" countmax="1" chance="66000" />
<item name="yellow piece of cloth" countmax="2" chance="40000" />
<item name="white piece of cloth" countmax="2" chance="28000" />
<item name="red piece of cloth" countmax="2" chance="28000" />
<item name="focus cape" chance="8000" />
<item name="knight armor" chance="19000" />
<item name="fur armor" chance="10000" />
<item name="warrior's axe" chance="8000" />
<item id="26187" chance="9000" /> <!-- ring of green plasma -->
<item id="26199" chance="8000" /> <!-- collar of green plasma -->
<item name="hailstorm rod" chance="18000" />
</loot>
Last edited: