Hello!
It's time for me to host a server again! But to make the server almost perfect i need some help from you guys!
I wan't my inquisition quest work almost as Real tibia.
I have a script now that creates a tp after killing a monster. If i wan't to make the tps in main room work i need this- When a tp is cretaed in for exampel Ushuriel seal a actionid or uniqueid will be created to. Now there is just a tp with postions.
This is how it looks like..
This script will stop players from enter the seals if they haven't done the specification seal..
And this script will registrate if the player have done a seal..
Hope someone can help me with this..
/ Tofflarn
It's time for me to host a server again! But to make the server almost perfect i need some help from you guys!
I wan't my inquisition quest work almost as Real tibia.
I have a script now that creates a tp after killing a monster. If i wan't to make the tps in main room work i need this- When a tp is cretaed in for exampel Ushuriel seal a actionid or uniqueid will be created to. Now there is just a tp with postions.
This is how it looks like..
Code:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Inquisition"
version="1.0" author="Tommy" contact="[email protected]" enabled="yes">
<event type="login" name="inquisitionRegister" event="script"><![CDATA[
function onLogin(cid)
registerCreatureEvent(cid, "Inquisition")
return true
end]]></event>
<event type="kill" name="Inquisition" event="script"><![CDATA[
local config = {
message = "Go into the teleporter in 3 minutes, else it will disappear.",
timeToRemove = 180, -- seconds
teleportId = 1387,
bosses = { -- Monster Name, Teleport To Position, Teleport Position
["Ushuriel"] = { { x=1173, y=1141, z=12}, { x=1115, y=1214, z=12, stackpos=1 } },
["Annihilon"] = { { x=1244, y=1297, z=12 }, { x=1187, y=1198, z=12, stackpos=1 } },
["Hellgorak"] = { { x=1067, y=1307, z=13 }, { x=1192, y=1240, z=12, stackpos=1 } },
["Madareth"] = { { x=1045, y=1130, z=13}, { x=1111, y=1240, z=12, stackpos=1 } },
["Zugurosh"] = { { x=1126, y=1151, z=12 }, { x=1149, y=1213, z=12, stackpos=1 } },
["Latrivan"] = { { x=1153, y=1196, z=13}, { x=1147, y=1244, z=12, stackpos=1 } }
}
}
local function removal(position)
if getThingfromPos(position).itemid == config.teleportId then
doRemoveItem(getThingfromPos(position).uid)
end
return TRUE
end
function onKill(cid, target, lastHit)
if lastHit == true then
local position = getCreaturePosition(target)
for name, pos in pairs(config.bosses) do
if name == getCreatureName(target) then
teleport = doCreateTeleport(config.teleportId, pos[1], pos[2])
doCreatureSay(cid, config.message, TALKTYPE_ORANGE_1)
addEvent(removal, config.timeToRemove * 1000, pos[2])
doSendMagicEffect(pos[2], 10)
end
end
end
return TRUE
end]]></event>
<action fromuid="1300" touid="1308" event="script"><![CDATA[
if item.uid == 1300 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found robe of the underworld.")
doPlayerAddItem(cid,8890,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1301 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Spellbook of Dark Mysteries.")
doPlayerAddItem(cid,8918,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1302 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Fireborn Giant Armor.")
doPlayerAddItem(cid,8881,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1303 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Master Archer's Armor.")
doPlayerAddItem(cid,8888,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1304 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Royal Crossbow.")
doPlayerAddItem(cid,8851,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1305 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Hellforged Axe.")
doPlayerAddItem(cid,8924,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1306 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Obsidian Truncheon.")
doPlayerAddItem(cid,8928,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1307 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Emerald Sword.")
doPlayerAddItem(cid,8930,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1308 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Warsinger Bow.")
doPlayerAddItem(cid,8854,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 1309 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a spellbook of Lost Souls.")
doPlayerAddItem(cid,8903,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 13010 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Mystical Armor.")
doPlayerAddItem(cid,2508,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 13011 then
queststatus = getPlayerStorageValue(cid,50301)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Rainbow Shield.")
doPlayerAddItem(cid,8905,1)
setPlayerStorageValue(cid,50301,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
end
return TRUE]]></action>
</mod>
This script will stop players from enter the seals if they haven't done the specification seal..
Code:
function onStepIn(cid, item, pos)
if item.uid == 5900 then
if getPlayerStorageValue(cid,5900) == -1 then
doTeleportThing(cid,{x=1065, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MORTAREA)
doCreatureSay(cid, "You haven't passed Ushuriel's seal yet.", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid,{x=1176, y=1140, z=12})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
elseif item.uid == 5901 then
if getPlayerStorageValue(cid,5901) == -1 then
doTeleportThing(cid,{x=1065, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MORTAREA)
doCreatureSay(cid, "You haven't passed Zugurosh's seal yet.", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid,{x=1128, y=1151, z=12})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
elseif item.uid == 5902 then
if getPlayerStorageValue(cid,5902) == -1 then
doTeleportThing(cid,{x=1065, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MORTAREA)
doCreatureSay(cid, "You haven't passed Madareth's seal yet.", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid,{x=1045, y=1205, z=13})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
elseif item.uid == 5903 then
if getPlayerStorageValue(cid,5903) == -1 then
doTeleportThing(cid,{x=1065, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MORTAREA)
doCreatureSay(cid, "You haven't passed the Brother's seal yet.", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid,{x=1152, y=1195, z=13})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
elseif item.uid == 5904 then
if getPlayerStorageValue(cid,5904) == -1 then
doTeleportThing(cid,{x=1065, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MORTAREA)
doCreatureSay(cid, "You haven't passed Annihilon's seal yet.", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid,{x=1245, y=1297, z=12})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
end
return 1
end
And this script will registrate if the player have done a seal..
Code:
function onStepIn(cid, item, pos)
if item.uid == 5905 then
setPlayerStorageValue(cid,5900,1)
doTeleportThing(cid,{x=1064, y=1085, z=14}) -- Coordinates of main room.
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
elseif item.uid == 5906 then
setPlayerStorageValue(cid,5901,1)
doTeleportThing(cid,{x=1064, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
elseif item.uid == 5907 then
setPlayerStorageValue(cid,5902,1)
doTeleportThing(cid,{x=1064, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
elseif item.uid == 5908 then
setPlayerStorageValue(cid,5903,1)
doTeleportThing(cid,{x=1064, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
elseif item.uid == 5909 then
setPlayerStorageValue(cid,5904,1)
doTeleportThing(cid,{x=1064, y=1085, z=14})
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_TELEPORT)
end
return 1
end
Hope someone can help me with this..
/ Tofflarn