<movevent type="StepIn" itemid="TILE_ID" event="script"><![CDATA[
domodlib('BomberManMovevent')
function onStepIn(cid, item, pos, fromPosition) -- onStepIn(cid, item, position, fromPosition)
if (item.actionid == 110) and ( BomberManSetting.get ( cid, "bbm" , "can_Walk_Thought_Wall" ) == 0 ) then
doPlayerSendCancel(cid, ' Sorry, not possible. ')
doTeleportThing(cid, fromPosition, false)
return FALSE
end
return TRUE
end
return true
]]></movevent>