void updateBaseSpeed()
{
if(!hasFlag(PlayerFlag_SetMaxSpeed))
baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1));
else
baseSpeed = SPEED_MAX;
}
void updateBaseSpeed()
{
baseSpeed = /* delete this comment and add ur speed value*/;
}
function onLogin(cid)
doChangeSpeed(cid, delta)
return true
end
function onAdvance(cid, skill, oldLevel, newLevel)
if skill == SKILL__LEVEL then
doChangeSpeed(cid, delta)
end
return true
end