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Is it possible to have a game_module be a container and carry only specific items used on X action?

lukatxd

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Sorry for no prefix but it may involve a lot of stuff and I just dont know how to address it.

I am currently playing another poketibia style server and there is the old "tibia equipment" slots carrying fixed items (fishing rod, rope, command button, etc) and a panel called Digimon Info where it just shows the current digimon info.

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And it sparked some curiosity. Is it possible that in one of these new game_modules, it carry a fixed container ie a 4 slot bag, where only a certain type of item be carried? Like healing items or your pokeballs.

Even beyond, scan for consumable items and consume them whenever you cast a spell, or would that be too much of an issue?
 
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