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is it possible to increase the re-roll effect at 255?

Werewolf

Forbidden Ascension
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Once your Skills/Magic level or Soul hit 255 it shows the number, but if it passes 255, the number goes back to 1 like its looping, but the power increase still works.. is there a way for it to just Show the number for what it is instead of looping after 255 as an example~


If someone has 355 skills it shows 100 Skills, but it really is 355.

i want it so the number will not loop and actually Show 355.

is this possible? if someone knows how, think you could help me out

Rep++
 
I don't think so, it seems the client only supports 8-bit integers for those types.
Using OTC gives you the opportunity to eliminate that limitation.
 
11111111 + 1 = 10000000
255 + 1 = 1 => Overflow because client uses unsigned 8 bit numbers for those information.

Can be solved if you use OTC.
 
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