Hello, does anyone know how can be done something like this:
When player die then return his magic level and skills to any special value?
I tried with:
and:
but it does not work
When player die then return his magic level and skills to any special value?
I tried with:
Code:
doPlayerAddMagLevel(cid, -(maglevel-60))
Code:
doPlayerAddSkill(cid, SKILL__MAGLEVEL,-(maglevel-60), true)
but it does not work