getTileInfo(getThingPos(cid))
{protection = false, optional = false, nologout = false, hardcore = false, refresh = false, trashed = false, house = false, bed = false, depot = false, things = 0, creatures = 0, items = 0, topItems = 0, downItems = 0}
Code:if getTileInfo(getThingPos(cid)).pvp then
ret.pvp = t:hasFlag(TILESTATE_PVPZONE)
ret.nopvp = t:hasFlag(TILESTATE_NOPVPZONE)