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OTClient Issues with player:sendTextMessage

manuloku

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Joined
Nov 12, 2008
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Hey guys, I made an action script that when a target object is used, it returns me a message, exp and skill tries...
Everything is ok with the script, I receive the exp, the skill tries, BUT the message... So when i look at OTClient console it returns me this:

Lua:
ERROR: ProtocolGame parse message exception (167 bytes unread, last opcode is 0, prev opcode is 161): unhandled opcode 0

I really don't know what to do... As i can see, other messages from game are being omitted, since i receive this same error when i login any character.

Thanks a lot!
 
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