Kubakos
Well-Known Member
- Joined
- Mar 3, 2010
- Messages
- 987
- Solutions
- 2
- Reaction score
- 59
Hello !
I have a little problem with a script
elseif(item.itemid == 6543 and prof == 1 and sv < 200)then
local skill = SKILL_MAGLEVEL
doPlayerAddSkillTry(cid, skill, (getPlayerRequiredSkillTries(cid, skill, getPlayerSkillLevel(cid, skill) + 1)) / getConfigInfo('rateSkill'))
That blue egg don't works but others eggs for sword fighting or distance fighting, it works.
I tried to change param (skill_maglevel to stat_magiclevelpoints and still not working)
Can someone help me please?
I have a little problem with a script
elseif(item.itemid == 6543 and prof == 1 and sv < 200)then
local skill = SKILL_MAGLEVEL
doPlayerAddSkillTry(cid, skill, (getPlayerRequiredSkillTries(cid, skill, getPlayerSkillLevel(cid, skill) + 1)) / getConfigInfo('rateSkill'))
That blue egg don't works but others eggs for sword fighting or distance fighting, it works.
I tried to change param (skill_maglevel to stat_magiclevelpoints and still not working)
Can someone help me please?