arti1194
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- Joined
- Jun 6, 2009
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Hi, I would like to make an item after which the potions does not finish for 3 hours.
I found old script in other datapack but not working in my ots.
When use this item time is ok but potions are not infinite. When logout and login i see this " Time remaining of infinite pots: 2 hours and 49 minutes." it is ok but potions are not infinite.
login.lua
crest.lua
potions.lua
I found old script in other datapack but not working in my ots.
When use this item time is ok but potions are not infinite. When logout and login i see this " Time remaining of infinite pots: 2 hours and 49 minutes." it is ok but potions are not infinite.
login.lua
Code:
local storage = getPlayerStorageValue(cid, 17652)
local now_time = os.time()
if storage < now_time then
setPlayerStorageValue(cid, 17652, 0)
end
storage = getPlayerStorageValue(cid, 17652)
if storage > 0 then
local storages = storage - now_time
local hours = math.floor(storages / 3600)
local minutes = math.floor((storages % 3600) / 60)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, "Time remaining of infinite pots: " .. hours .." hours and " .. minutes .." minutes.")
end
crest.lua
Code:
function onUse(cid, item)
local storage = getPlayerStorageValue(cid, 17652)
if(storage == 0) then
setPlayerStorageValue(cid, 17652, os.time()+10800)
elseif(storage < os.time()) then
setPlayerStorageValue(cid, 17652, os.time()+10800)
else
setPlayerStorageValue(cid, 17652, storage+10800)
end
local storage_new = getPlayerStorageValue(cid, 17652)
local storages = storage_new - os.time()
local hours = math.floor(storages / 3600)
local minutes = math.floor((storages % 3600) / 60)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, "Time remaining of infinite pots and stronger healing Manrune - Health Rune: " .. hours .." hours and " .. minutes .." minutes.")
doRemoveItem(item.uid)
end
potions.lua
Code:
local config = {
removeOnUse = "yes",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
range = -1,
realAnimation = "yes", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 42, health = {60, 85}}, -- small health potion
[7618] = {empty = 7636, splash = 42, health = {125, 175}}, -- health potion
[7588] = {empty = 7634, splash = 42, health = {250, 350}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 42, health = {425, 575}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 42, health = {650, 850}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 47, mana = {75, 125}}, -- mana potion
[7589] = {empty = 7634, splash = 47, mana = {115, 185}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 47, mana = {250, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 7635, splash = 43, health = {250, 350}, mana = {100, 200}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doRemoveItem(item.uid, 1)
doPlayerAddItem(cid, potion.empty, 1)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
return false
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not config.realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end
doPlayerAddItem(cid, potion.empty, 1)
return true
end
Last edited: