Is anyone familiar with, or have the scripts necessary for
Adding reflect x% damage on to an item (if a monster hits you for 100 damage; 10% reflect = monster taking 10 dmg)
Or a script that adds raw damage value to the item (Knight Armor: Armor 10: Has 10% Chance to deal 1-63 dmg)
Any info would be greatly appreciated!
Adding reflect x% damage on to an item (if a monster hits you for 100 damage; 10% reflect = monster taking 10 dmg)
Or a script that adds raw damage value to the item (Knight Armor: Armor 10: Has 10% Chance to deal 1-63 dmg)
Any info would be greatly appreciated!