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Item tracking system (tracking ID's)

mogayat

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Hey Im doing some work for an OT, and we are interested in the idea of having tracking ID's for our donor items.

So each donors item created would have its own special tracking ID in the item description (when you "look" at it)

A server I did some work for in the past had a system like this (Kiwi Server 2.0) But I never had a reason to ask how the owner did it :s

Any input would be appreciated!
 
Some nice work there dev, but I really dont need an entire script, or that specific system. (nor do I have $$ lol)
Any way you could give me a hint to how you did the random numbers for the ID?
 
Some nice work there dev, but I really dont need an entire script, or that specific system. (nor do I have $$ lol)
Any way you could give me a hint to how you did the random numbers for the ID?

simpy manually give every donor a description or a unique id..using the /attr command. log every donor you give out. its not a paid script lmfao
 
Some nice work there dev, but I really dont need an entire script, or that specific system. (nor do I have $$ lol)
Any way you could give me a hint to how you did the random numbers for the ID?

Maybe it would be better to use sequential numbers increased with every new item added. It will be faster than generating random keys/numbers and validating if it already exists. You can use global storage for that & item attributes, that wouldn't be difficult to do it purely in lua.
 
so basically start off with a global storage of lets say 1000, then for every item add +1 and set description to that number?

Also, the server owners have told me that they wouldnt mind if the donors items just said the buyers name instead of having tracking numbers, and thats easy as pie so I might do that, but this number system would be alot better.

thanks for all your help so far guys
 
simpy manually give every donor a description or a unique id..using the /attr command. log every donor you give out. its not a paid script lmfao

and thats what I was trying to avoid mate :s on our server manually making these items is not efficient or practical
 
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