I've got an armor :15:39 You see a windborn colossus armor (Arm:15, protection earth -5%, energy +5%).
It can only be wielded properly by knights of level 90 or higher.
It weighs 120.00 oz.
It has 5% energy protection, but also increases damage taken from earth by 5%.
And when I've use it on sorc,I can equip this armor and armor still works(I've tested with rats). Yeah, I have movements.xml :
I've use TFS 0,3 alpha.
It's a bug? or missconfig? Can somebody test it for me?
It can only be wielded properly by knights of level 90 or higher.
It weighs 120.00 oz.
It has 5% energy protection, but also increases damage taken from earth by 5%.
And when I've use it on sorc,I can equip this armor and armor still works(I've tested with rats). Yeah, I have movements.xml :
PHP:
<movevent event="DeEquip" itemid="8882" slot="armor" function="onDeEquipItem"/>
<movevent event="Equip" itemid="8883" slot="armor" level="90" function="onEquipItem">
<vocation name="Knight"/>
<vocation name="Elite Knight" showInDescription="0"/>
</movevent>
I've use TFS 0,3 alpha.
It's a bug? or missconfig? Can somebody test it for me?
Last edited: