The wonderful thing to the RPG servers![]()
Unfortunately, 50% chance to destroy item is too much to risk ..
Azi it keeps with the bug... using 100 assassin star, I can upgrade it to max without problems, and I just loose one star per fail... Could you make it to loose all the count of all items, in this case the assassin star... If you have 99, and you fail, you lose 99.
doRemoveItem(itemEx.uid, itemEx.type)
doRemoveItem(itemEx.uid, (getPlayerItemCount(cid, itemEx.uid))
[28/12/2009 18:21:12] Lua Script Error: [Action Interface]
[28/12/2009 18:21:12] data/actions/scripts/upgrade/upgrade2.luanUse
[28/12/2009 18:21:12] data/actions/scripts/upgrade/upgrade2.lua:51: attempt to index global 'toPosition' (a nil value)
[28/12/2009 18:21:12] stack traceback:
[28/12/2009 18:21:12] data/actions/scripts/upgrade/upgrade2.lua:51: in function <data/actions/scripts/upgrade/upgrade2.lua:50>
[07/04/2010 14:35:01] [Error - Action Interface]
[07/04/2010 14:35:01] data/actions/scripts/upgrade.lua
[07/04/2010 14:35:01] Description:
[07/04/2010 14:35:01] data/actions/scripts/upgrade.lua:4: attempt to index global 'conf' (a nil value)
[07/04/2010 14:35:01] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/upgrade.lua)