Zyphz
.Zyp ;*
Saj, if you want 10% use 110 then, if you want 20% use 120...
<item id="8762" article="a" name="Yol's Bow">
<attribute key="attack" value="0"/>
<attribute key="weight" value="3500"/>
<attribute key="weaponType" value="distance"/>
<attribute key="slotType" value="two-handed"/>
<attribute key="ammoType" value="arrow"/>
<attribute key="range" value="7"/>
<attribute key=" ??? " value="7"/>
</item>
It depends on which distro you use because the distros based on evolutions support "incrasePhysicalPercent" I think that could work
else it will be impossible to do that now, until they added such an attribute into the source code...
kind regards, Evil Hero