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Its possible? Hide monster from battle?

scorpionfight

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Its possible to hide a monster from battle? But can see this monster on the screen and attack too, like a normal monster, not a ghostmode from GMs/GODs.
For example, monsters have two flags: hidename and hidehealth...
Code:
<flags>
<flag hidename="1"/>
<flag hidehealth="1"/>
</flags>
I wonder if it is possible to create something like that:
Code:
<flags>
<flag hidename="1"/>
<flag hidehealth="1"/>
<flag hidefrombattle="1"/>
</flags>
Of couse it need source edits, but I dont know how to start it. The part of creating a new monster flag is easy, but I'm not thinking / understanding how to make the creature disappear from the battle window.

Can anyone help me? Thanks!
 
Last edited:
If you hidename +hidehealth.. it should remove it from the battle window.
It will no longer be attackable - unless it's from area damage.
You can make it immune to dmg using immunities as well if you want some invisible monster that's immoveable, then set it's look type to a wall or something.. lol

Dunno if that helps.
 
I don't think it is possible with the normal client, you could do it by using OTClient, however it is almost impossible if you have no knowledge about source edits, C++ etc
 
If you hidename +hidehealth.. it should remove it from the battle window.
It will no longer be attackable - unless it's from area damage.
You can make it immune to dmg using immunities as well if you want some invisible monster that's immoveable, then set it's look type to a wall or something.. lol
Dunno if that helps.
Shiverflare, when you use hidename and hidehealth, the monster is not removed from battle window, only stay with no name and no health, xd. Thanks anyway.

Summ, hmm that was what I imagined, I'm using OTClient, but no have much skills in C++ =/. I will try later, thanks.
 
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