Hey guys
i need help with my jail and mute commands in my server, mute command works perfect but when a player is muted and he relog then the mute gets removed from the player..
i need help with:
Jail system i need help with to make it not possible to jail other staff members of group 2 or higher,
Mute command: make it not possible to mute staff members and when a player is muted and relog his mute wont get removed, also they must be able to do spells but not to write.
JAIL:
MUTE:
i need help with my jail and mute commands in my server, mute command works perfect but when a player is muted and he relog then the mute gets removed from the player..
i need help with:
Jail system i need help with to make it not possible to jail other staff members of group 2 or higher,
Mute command: make it not possible to mute staff members and when a player is muted and relog his mute wont get removed, also they must be able to do spells but not to write.
JAIL:
Code:
-- Default jail time in seconds --
default_jail = 30000
-- The permission you need to jail someone --
grouprequired = 4
-- StorageValue that the player gets --
jailedstoragevalue_time = 1338
jailedstoragevalue_bool = 1339
-- Set the position of the jail: --
jailpos = { x = 999, y = 999, z =15 }
-- Set the position once unjailed: --
unjailpos = { x = 1825, y = 1558, z =7 }
-- auto kicker, dont edit
jail_list = {}
jail_list_work = 0
function checkJailList(param)
addEvent(checkJailList, 1000, {})
for targetID,player in ipairs(jail_list) do
if isPlayer(player) == TRUE then
if getPlayerStorageValue(player, jailedstoragevalue_time) < os.time() then
doTeleportThing(player, unjailpos, TRUE)
setPlayerStorageValue(player, jailedstoragevalue_time, 0)
setPlayerStorageValue(player, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You were kicked from jail! See you later :)')
end
else
table.remove(jail_list,targetID)
end
end
end
function onSay(cid, words, param)
if jail_list_work == 0 then
jail_list_work = addEvent(checkJailList, 1000, {})
end
if param == '' and (words == '!unjail' or words == '/unjail') then
if getPlayerStorageValue(cid, jailedstoragevalue_time) > os.time() then
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are jailed until ' .. os.date("%H:%M:%S", getPlayerStorageValue(cid, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
else
if getPlayerStorageValue(cid, jailedstoragevalue_bool) == 1 then
table.insert(jail_list,cid)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You will be kicked from jail in one second.')
else
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are not jailed.')
end
end
return TRUE
end
local jail_time = -1
for word in string.gmatch(tostring(param), "(%w+)") do
if tostring(tonumber(word)) == word then
jail_time = tonumber(word)
end
end
local isplayer = getPlayerByName(param)
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+1))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+2))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+3))
end
end
end
if jail_time ~= -1 then
jail_time = jail_time * 60
else
jail_time = default_jail
end
if words == '!jail' or words == '/jail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, jailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, os.time()+jail_time)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 1)
table.insert(jail_list,isplayer)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You jailed '.. getCreatureName(isplayer) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
doPlayerSendTextMessage ( isplayer, MESSAGE_INFO_DESCR, 'You have been jailed by '.. getCreatureName(cid) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
return TRUE
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
elseif words == '!unjail' or words == '/unjail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, unjailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, 0)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(isplayer,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(cid) .. ' let you go out from jail! See you later :)')
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You unjailed '.. getCreatureName(isplayer) ..'.')
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
end
return FALSE
end
MUTE:
Code:
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return true
end
local t = string.explode(param, ",")
local pid = getPlayerByNameWildcard(t[1])
if(not pid or (isPlayerGhost(pid) and getPlayerGhostAccess(pid) > getPlayerGhostAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. t[1] .. " is not currently online.")
return true
end
if(getPlayerAccess(cid) <= getPlayerAccess(pid) or getPlayerFlagValue(pid, PLAYERFLAG_CANNOTBEMUTED)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cannot perform action.")
return true
end
local time = tonumber(t[2])
if(not time or time <= 0) then
time = -1
end
doMutePlayer(pid, time)
return true
end