Hello, help me with this script, I want you to kick out of the room after 15 minutes
LUA:
-- FUNCTIONS
local function doCheckArea()
local upConer = {x = 32424, y = 32507, z = 7} -- upLeftCorner
local downConer = {x = 32459, y = 32542, z = 7} -- downRightCorner
for i = upConer.x, downConer.x do
for j = upConer.y, downConer.y do
for k = upConer.z, downConer.z do
local room = {x = i, y = j, z = k}
local tile = Tile(room)
if tile then
local creatures = tile:getCreatures()
if creatures and #creatures > 0 then
for _, c in pairs(creatures) do
if isPlayer(c) then
return true
end
end
end
end
end
end
end
return false
end
local function clearArea()
local upConer = {x = 32424, y = 32507, z = 7} -- upLeftCorner
local downConer = {x = 32459, y = 32542, z = 7} -- downRightCorner
for i = upConer.x, downConer.x do
for j = upConer.y, downConer.y do
for k = upConer.z, downConer.z do
local room = {x = i, y = j, z = k}
local tile = Tile(room)
if tile then
local creatures = tile:getCreatures()
if creatures and #creatures > 0 then
for _, c in pairs(creatures) do
if isPlayer(c) then
c:teleportTo({x = 32453, y = 32505, z = 7})
elseif isMonster(c) then
c:remove()
end
end
end
end
end
end
end
end
-- FUNCTIONS END
local drume = Action()
function drume.onUse(player, item, fromPosition, itemEx, toPosition)
local config = {
playerPositions = {
Position(32457, 32508, 6),
Position(32458, 32508, 6),
Position(32459, 32508, 6),
Position(32460, 32508, 6),
Position(32461, 32508, 6)
},
newPos = {x = 32453, y = 32509, z = 7}
}
local pushPos = {x = 32457, y = 32508, z = 6}
if item.actionid == 33825 then
if item.itemid == 36201 then
if player:getPosition().x == pushPos.x
and player:getPosition().y == pushPos.y
and player:getPosition().z == pushPos.z then
local storePlayers, playerTile = {}
for i = 1, #config.playerPositions do
playerTile = Tile(config.playerPositions):getTopCreature()
if isPlayer(playerTile) then
storePlayers[#storePlayers + 1] = playerTile
end
end
if doCheckArea() == false then
clearArea()
local players
for i = 1, #storePlayers do
players = storePlayers
config.playerPositions:sendMagicEffect(CONST_ME_POFF)
players:teleportTo(config.newPos)
players:setStorageValue(59950, os.time() + 20 * 60 * 60)
end
Position(config.newPos):sendMagicEffect(11)
Game.setStorageValue(59950, 0) -- Drume Timer
Game.createMonster("Usurper Warlock", {x = 32451, y = 32509, z = 7}, false, true)
Game.createMonster("Drume", {x = 32440, y = 32523, z = 7}, false, true)
else
player:sendTextMessage(19, "Someone is in the area.")
end
else
return true
end
end
item:transform(item.itemid == 36201 and 36201 or 36201)
end
return true
end
drume:aid(33825)
drume:register()