hallabackkid101
New Member
SOLVEDWhats up everyone! Im having a error with my script for broadcasting a players number of frags at a certain point. For instance, when the player gets a certain amount of kills without dieing, it will broadcast it. The broadcasting system works, but its off. I have to kill 7 people to get a broadcast saying I killed 5, same thing happens when I get to 10. It only broadcast it when I get to 12 frags. Any suggestions?
PHP:
-- ver. 1.1 2011-12-09
-- author tfs, otland.net/members/andypsylon
local c = {
store = 6000, -- storage for Current frags like in login script
tstore = 7000, -- Total Storage value for kills
dstore = 8000, -- Total Storage value for deaths
table = {
{"Smashed!", 189, 1},
{"Dead!", 190, 2},
{"Owned!", 18, 3},
{"Pwnt!", 215, 4}
}
}
function onKill(cid, target)
if(not isPlayer(target)) then return true end
local getStor = getCreatureStorage(cid, c.store)
local rand = math.random(1, #c.table)
local name = getCreatureName(cid)
doCreatureSetStorage(cid, c.store, (getStor + 1))
doCreatureSetStorage(cid, c.tstore, (getCreatureStorage(cid, c.tstore) +1))
doCreatureSetStorage(target, c.dstore, (getCreatureStorage(cid, c.dstore) + 1))
doSendAnimatedText(getThingPosition(target), c.table[rand][1], c.table[rand][2])
if(getStor == 5) then
doBroadcastMessage(name .. " is on killing spree! He killed 5 players!")
elseif(getStor == 10) then
doBroadcastMessage(name .. " is dominating! He killed 10 players!")
elseif(getStor == 25) then
doBroadcastMessage(name .. " is CRAZY! He killed 25 players!")
elseif(getStor == 50) then
doBroadcastMessage(name .. " is UNSTOPPABLE!! He killed 50 players! DO SOMETHING!")
elseif(getStor == 100) then
doBroadcastMessage("Bow down to your new god "..name.." has 100 frags!")
end
return true
end
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